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Hideo Kojima commented on the evolution of PS5 "no revolution" "Death Stranding 2" development metho

2025-07-06 00:09:43|Myriagame |source:minecraft skins

Hideo Kojima talks about PS5 development: the hardware evolution is far less than that of the PS2 era.As "Death Stranding 2: Above the Beach" has received praise from the media in terms of narrative and loading speed, Hideo Kojima recently said in a joint interview with Japanese media GameSpark and other media that the impact of next-generation hardware upgrades on development methods is actually quite limited.

小岛秀夫锐评PS5进化“无革命

"It may be a bit awkward to say this in front of a Sony representative (laughs), but honestly, PS5 has little impact on how we actually develop games," Kojima said. "Although the game can run at 60 frames and the picture is more beautiful, the upgrade has been significantly narrower than the leapfrog advancement from the first generation PS to PS2."

小岛秀夫锐评PS5进化“无革命

He defined the performance breakthrough of PS5 as a natural evolution rather than a revolutionary change, and specifically pointed out that the innovation that players can directly perceive is limited, and more of a "improvement of underlying technology."However, Kojima Studio achieved a breakthrough design exclusive to PS5 in "Death Stranding 2" - converting recorded audio into tactile feedback in real time through a special system.

Coincidentally, former Sony Interactive Entertainment President Shuhei Yoshida recently talked about the evolutionary bottlenecks facing PlayStation.He believes that Sony's strategy of betting on reading speed in the transformation from PS4 to PS5 is completely correct, but in the future, it "must change its thinking" when developing new consoles, because the road to pursuing cutting-edge image quality has encountered bottlenecks on the PS5 Pro.