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"Outside World 2" has a better gun battle. Refer to "Destiny 2" and COD

2025-04-29 22:00:38|Myriagame |source:minecraft skins

Today, IGN exclusively brought a new real-time video of the Obsidian RPG/FPS game "Outside World 2". In the video, Obsidian senior combat designer Rob Donovan and chief system designer Kyle Koenig explained in depth the obvious changes in combat in "Outside World 2", from enemy behavior to gun battles, close combat, etc.

video:

The two advanced developers mentioned some new changes in player movement, such as parkour now available in Outer World 2, meaning you can climb to new areas, glide to cover, and even improve your ability to shoot while glide according to your character configuration.

While players will have more choices in how to handle combat encounters, the enemies you face are also designed to try to surprise you and are more difficult to deal with.

One of the key points is that "Outside World 2" cancels the automatic level balance mechanism.Donovan said the enemy will be divided into different "levels" this time.Therefore, in the game's opening area, you will encounter some enemies that are slightly more difficult for beginners, but when you explore more and level up, return to these initial areas, you can easily crush any enemies.

The team also spent a lot of effort to ensure that each combat path was feasible so that players would not feel that they had to adopt a certain way of playing, even if it was against their preferences.However, Donovan later mentioned that the team believes that "Outside World 2" is a "long-range-based" game, and "melee combat is just an auxiliary", so players who want to focus on the melee experience may be a little disappointed.

Donovan and Koenig also mentioned that the team referenced games like Destiny 2 and Call of Duty to improve the gunfight feel of Outer Worlds 2, making sure that even if you don't create a character who is best at shooting, you still feel good with any weapon.

"Outside World 2" will be released later this year, with PC, PS5 and Xbox Series X|S, and more news will be released on June 8.

The battle summary of "Outside World 2" shared by the promoter Klobrille:

《天外世界2》枪战手感更好 参考《命运2》、COD

Introducing parkour mechanisms that allow climbing, jumping and gliding

The enemy now adopts advanced tactics, including finding cover and using grenades

Obsidian has been committed to making the weapon's experience satisfying from the beginning, and it also incorporates RPG mechanisms to enhance the gunfighting experience based on player statistics and skills.

Encourage various play styles by offering light, medium and heavy armor options

Cancel the level zoom (the enemy has static statistics throughout the game), allowing self-challenging gameplay, players can use improved equipment to go to places they have been to before

Players can use new equipment in battle, such as tactical time expansion and shields

Difficulty setting: From story mode to very difficult

Ranged combat is preferred, but melee options are also available

《天外世界2》枪战手感更好 参考《命运2》、COD

Video screen:

《天外世界2》枪战手感更好 参考《命运2》、COD

《天外世界2》枪战手感更好 参考《命运2》、COD

《天外世界2》枪战手感更好 参考《命运2》、COD

《天外世界2》枪战手感更好 参考《命运2》、COD

《天外世界2》枪战手感更好 参考《命运2》、COD

《天外世界2》枪战手感更好 参考《命运2》、COD

《天外世界2》枪战手感更好 参考《命运2》、COD

《天外世界2》枪战手感更好 参考《命运2》、COD

《天外世界2》枪战手感更好 参考《命运2》、COD

《天外世界2》枪战手感更好 参考《命运2》、COD

《天外世界2》枪战手感更好 参考《命运2》、COD

《天外世界2》枪战手感更好 参考《命运2》、COD

《天外世界2》枪战手感更好 参考《命运2》、COD

《天外世界2》枪战手感更好 参考《命运2》、COD

《天外世界2》枪战手感更好 参考《命运2》、COD