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Former developer of "Starry Sky" criticized R-star's working environment, thousands of people did not com

2025-04-29 22:16:45|Myriagame |source:minecraft skins

Since the beginning of this century, R Star has continued to launch one epoch-making game after another, both of which have achieved critical and commercial success.There is no doubt that the most anticipated game in the world is "GTA6". Unless there are catastrophic problems when it first appears, this game will inevitably become another masterpiece of the publisher.

《星空》前开发者猛批R星工作环境 数千人不沟通

R-Star is known for launching high-quality, almost flawless games when they start.However, some believe that the company may not be the best place to work, especially its large developer team.

In an interview with Kiwi Talkz, Jeremy Bryant, a developer who developed Starry Sky and Elder Scrolls 5: Skyrim for Bethesda, said Rockstar doesn't sound like an ideal place to work, and the working environment seems to be terrible.

The former Bethesda animator further explained that Red Dead Redemption 2 had nearly 1,600 developers, while GTA6 could have as many as 3,000 developers, which was a disturbing idea for him.

“How do so many people communicate and make any connections at work? More than a thousand strangers work together, it sounds terrible.”

Bryant believes that developing a video game with a thousand people in this claustrophobic, lack of communication makes him feel overwhelmed and sounds bad.The former Bethesda employee did praise Rockstar for his excellence in its products.

Yet Jeremy Bryant was surprised by these results and questioned how Rockstar achieved such a result with so many developers.The animator also said that Bethesda may not increase the number of employees when developing Elder Scrolls 6, but will continue to rely on the existing art team.