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"Shadow Blade Zero" is inspired by games such as Devil May Cry Resident Evil

2025-04-29 22:16:37|Myriagame |source:minecraft skins

Recently, a representative of Lingyoufang and producer of "Shadow Blade Zero", Liang Qiwei was interviewed by foreign media Games Radar. They said that this work borrowed the gorgeous combos of the "Devil May Cry" series in the combat system; absorbed the compact interconnection style of the Soul series in the level design; and in the narrative design and overall atmosphere creation, it referenced the immersive tension of "Resident Evil".

《影之刃零》创意灵感来自鬼泣生化危机等游戏

A representative from Lingyoufang said: "In terms of the lightweight level design of the Soul series, we are deeply inspired by the interrelated and compact design of "Elden Marshals"". Liang Qiwei also said: "Level design is very important to us, and we hope to design very solid, compact and in-depth levels."

《影之刃零》创意灵感来自鬼泣生化危机等游戏

Liang Qiwei said that before, everyone mistakenly thought "Shadow Blade Zero" was a hacking and slashing game without a plot, and just need to kill to the end.But this is not the case with the game. It is more like a "Resident Evil" action experience with swords as weapons, both puzzles and exploration elements.The exploration system will go hand in hand with fast-paced combat and character growth, becoming an important part of the core gameplay.

The team emphasized that it is based on deep design concepts and principles that can organically integrate all kinds of inspirations. Without any link, external elements will find it difficult to present their due integrity.

《影之刃零》创意灵感来自鬼泣生化危机等游戏

Finally, Liang Qiwei said that he hopes to recreate the golden age of Chinese kung fu films through "Shadow Blade Zero", starting from Bruce Lee in the 1970s and until the early 21st century.Reignite the enthusiasm for kung fu movies, while hoping to recreate the golden age of PS1 and PS2.