your current location:首页 > news>"Light and Shadow: Expedition Team No. 33" media scores unblocked IGN 9 points

"Light and Shadow: Expedition Team No. 33" media scores unblocked IGN 9 points

2025-04-29 22:11:32|Myriagame |source:minecraft skins

"Light and Shadow: Expedition Team No. 33" media score was lifted, and the game received 9 points of praise from IGN. There are 45 media reviews on the PS5 version of Metacritic, with an average score of 92 points, which is a must-play work.

《光与影:33号远征队》媒体评分解禁 IGN 9分

IGN Rating: 9 points, amazing

Light and Shadow: Expedition No. 33 does not hide its inspiration, and has gained a place in the palace of great RPG games with its excellent combat system and gripping tragedy stories.

Review summary

Light and Shadow: Expedition No. 33 reminds me of many classic and contemporary RPG games in many ways, and developer Sandfall clearly understands the uniqueness of these games and incorporates these elements into the game.

Its creative turn-based combat system is amazing and keeps me immersed in it all the time, while the impressive visuals bring it all together perfectly.The story sometimes looks a little chaotic or exaggerated, but its portrayal of death, sadness and the little bits of happy times we can find is unreal and touching.

It also does not shy away from the various destructive ways we can deal with loss – all presented through the wonderful performances of the frontline actors, giving the story the true soul.The contrast between its artistic style and traditional RPG design concepts shows a clear creative vision, as if everything has been accurately planned and focused on the most important core elements, making it a truly modern retro masterpiece.

Therefore, "Light and Shadow: Expedition No. 33" stands as strong as its inspiring work, and I hope it can inspire future generations as well.

《光与影:33号远征队》媒体评分解禁 IGN 9分

Other media ratings:

Voxel: 10 points

VG247:10 points

IGN Spain: 10 points

RPG Fan: 9.9 points

GamingTrend: 9.5 points

GameBlast: 9.5 points

PSU: 9.5 points

Stevivor: 9.5 points

Hobby Consolas: 9.2 points

Push Square: 9 points

Game Informer: 9 points

GamesRadar+: 9 points

GamingBolt: 9 points

Jeuxvideo.com: 9 points

Metro GameCentral: 9 points

Eurogamer Poland: 8.5 points

Eurogamer: 8 points

《光与影:33号远征队》媒体评分解禁 IGN 9分

Self-media @GermanStrands shared his personal summary after playing "Light and Shadow: Expedition Team No. 33" for 60 hours:

The main plot is about 30 hours, and the branch content is 30 hours.

There are two graphics modes on PS5

Various options (dynamic blur, film particles, color aberration, etc.)

Play games in performance mode on PS5, stable 60 frames, excellent picture quality

Very fast loading time

Minimalist HUD design

Choose the normal difficulty (feels just right)

Difficulty can be changed at any time

The visual effects and artistic guidance of the game are amazing

Every new location is amazingly beautiful and story-rich

Art is both dreamy and real, breathtaking, and the art director should pay a raise

Dubbing is top-notch, and every character is full of passion and vitality

The dialogue is of high quality, reminiscent of Naughty Dogs

The behavior and communication between characters are very real

Characters are complex and diverse

Contains some dark themes, the overall story is very mature (death/loss, love, swear words, bloody violence)

The story is wonderful and always gripping

The plot has some stunning "holy shit" moments

The game is linear with some open areas and a huge open world

It can be compared to "Final Fantasy 10", but it's very good

Some beautiful fixed perspectives make people feel like they are back to that era

The best open world map, huge area and rich content (hidden area, super boss, shortcuts, backstory, etc.)

Camp anywhere on the map

Camp is your center, changing over time (extra dialogue, new NPCs, side content, listening to music, etc.)

Can improve relationships with various roles

Romantic elements exist

Exploration is very rewarding, and it is also very useful without a small map

Special jump key without falling damage is the highlight

There are many cool collections

The game respects the player's time, does not have long-distance walking, and the checkpoint settings are reasonable

New costumes and weapons look different (including cutscenes)

Cutscenes can be skipped before challenging the boss

The combat system is super fun, combining Persona, Final Fantasy 10 and Dragon Warrior

One-key combat design is amazing, and the smoothness of time is improved

All enemies can be seen before fighting, and the battle is fast

Some boss battles are large in scale and shocking in attacks. Some scenes are comparable to "From Software's boss battle area" (no joke)

Enemies are rich in variety, some creatures are creeping in design

Very diverse construction and rich combination methods

The later BOSS, especially the super BOSS, is very challenging

The music is shocking, every song is a masterpiece

Different combat themes, BOSS themes, hidden BOSS themes, etc. have their own characteristics

Some emotional scenes are particularly touching

The game is very exquisite, but encountered some small bugs (small problems such as the sound disappears, the inability to jump, etc.) The bug is easily fixed through reload (the first day patch may be solved)

Don't like some jump puzzles, but these are optional

Skill management is a bit confusing later in the game (menu design can be improved)

Hope there is a mechanism to quickly kill low-level enemies

There is a new game + mode on the first day (with extra content) very good

The game is developed by about 30 people, with 30 hours of main line and 30 hours of extra content, amazing number of costumes, story-driven, no micro-transactions, the first day's new game + mode, priced at about $50, do you need to say more?

Game screenshot:

《光与影:33号远征队》媒体评分解禁 IGN 9分

《光与影:33号远征队》媒体评分解禁 IGN 9分

《光与影:33号远征队》媒体评分解禁 IGN 9分

《光与影:33号远征队》媒体评分解禁 IGN 9分

《光与影:33号远征队》媒体评分解禁 IGN 9分

《光与影:33号远征队》媒体评分解禁 IGN 9分