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"The Elder Scrolls 4: Annihilation Remake" won the SteamDeck green label. The actual machine experience is gen

2025-04-29 22:12:20|Myriagame |source:minecraft skins

The release of "The Elder Scrolls 4: Annihilation Remake" is a surprise, and despite previous rumors, its sudden debut is still amazing.What's even more unexpected is that this huge open world RPG has passed the SteamDeck verification

Actual machine test:

But it is a pity that the performance on SteamDeck is mixed: this game cannot run stably above 30 frames, and indoor scenes may reach higher frame rates, but it is impossible to open world areas.Performance may fluctuate further as you use complex magic later or encounter more enemies.While frame count can be improved by further reducing image quality/resolution and enabling "ultra-high performance" upscaling, blurry pictures can seriously ruin the experience.

《上古卷轴4:湮灭重制版》获SteamDeck绿标 实机体验总体流畅但存瑕疵

The game uses "low" image quality preset + XeSS performance mode to upsize frequency by default.The actual appearance is OK. If you adjust to "medium" image quality, although it can improve the visual effect, it will cause more frequent frame rate fluctuations. Therefore, it is recommended to keep the default to ensure stability.

In comparison, the FSR3 performance mode has a higher blurring degree than XeSS, and the balance mode is clearer, but it is accompanied by performance losses.The shadows are slightly blurred, but most details are still clearly visible in XeSS mode.

《上古卷轴4:湮灭重制版》获SteamDeck绿标 实机体验总体流畅但存瑕疵

In closed scenes such as sewers and caves, there is no pressure on the stable 30 frames, and the actual operating power consumption is always lower than 18W.The cave lighting effect under the default image quality is still excellent, and the town area is also smooth. It basically maintains 30 frames when running pictures in the imperial capital, and only occasionally stutters in dense crowds.

《上古卷轴4:湮灭重制版》获SteamDeck绿标 实机体验总体流畅但存瑕疵

However, the open world performance of "The Elder Scrolls 4: Annihilation Remake" is uneven: Although it can last 30 frames most of the time, there will be obvious lag when exploring new areas.Fighting with enemies in ruins keeps it smooth, but there will be a stuttering when transferring the scene.It can be slightly relieved by looking down on the ground or avoiding the distance, but this kind of operation itself violates the original intention of the game.

The sudden loading of models and maps is also quite serious. Although it can be improved by adjusting global lighting to "medium", it will increase the performance burden, which is a dilemma.It is recommended to keep the default settings, but accept the sudden loading of the model when approaching an object - this problem is particularly obvious in the open world.

《上古卷轴4:湮灭重制版》获SteamDeck绿标 实机体验总体流畅但存瑕疵

Even if the text is set to "large", some subtitles are still small (although it does not affect reading).All of the above tests are carried out without limiting TDP. It is expected that the LCD version of SteamDeck will last about 1.5-2 hours, and the OLED version will reach 2.5-3 hours.The cross-platform cloud archive function provides convenience for PC/handheld console switching.

The conclusion is somewhat contradictory: although the overall operational effect is good, the open world experience is discounted.Although continuing to reduce image quality can improve performance, it will seriously sacrifice visual effects, but in closed scenes, its performance is indeed satisfactory.

《上古卷轴4:湮灭重制版》获SteamDeck绿标 实机体验总体流畅但存瑕疵