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Director of "God of Heaven: Save 2": Hope to use AI to develop more games before death

2025-04-29 22:13:51|Myriagame |source:minecraft skins

Daniel Vávra, director of "God of Heaven: Save 2", said he hopes AI (artificial intelligence) can help speed up the development of the game because he "thought more than time."

《天国:拯救2》总监:希望在死之前使用AI开发更多游戏

Daniel Vávra directed two works "The Kingdom of Heaven: Save", and the sequel "The Kingdom of Heaven: Save 2" was released on February 4 this year and has received widespread praise.

Daniel Vávra said the pressure of making games has caused him to have some health problems, which has led him to think about how many more games he can make in his career.Daniel Vávra told The Game Business: "I have had some serious problems in my health due to excessive stress. I really need to slow down."

Vávra continues to say that he hopes AI can become a tool to assist game development, rather than replace humans.

“It takes a lot of time to make a game, which really annoys me because I have more ideas than time and I have several projects that I want to do. I want to be fully prepared so that it won’t be so messy.

I hope the AI ​​revolution can help in this regard. In the future, we will not be replaced by artificial intelligence, but will be helped by artificial intelligence.This way many things can become easier and faster.

If this really happens, that would be great.I have a few great ideas to achieve, which takes a lot of time and preparation… In my opinion, these projects have the same potential as Kingdom of Heaven: Save.”

Like other creative industries, generative artificial intelligence has become a hot topic in video games, with many worried that AI could lead to unemployment and widespread plagiarism.

Previously, Take-Two CEO Strauss Zelnick said that AI will not only not lead to unemployment, but may increase employment opportunities.He also said he couldn't think of any new measures needed to protect developers.

Josef Fares, director of The Two-Player and The Two-Shadow Wonderland, said in an interview with VGC that he believes developers should work with AI rather than fight it, calling it "both frightening and exciting."