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Shumao Club: "Dong Qigang: Changli Full" has a "mixed" picture performance and performance performan

2025-07-23 23:16:09|Myriagame |source:minecraft skins

For those who care about how technical performance of "Dong Qigang: All-in-one" is on Switch 2, Digital Foundry's old buddies have released their latest analysis for players' reference.

数毛社:《咚奇刚:蕉力全开》画面表现与性能表现“喜忧参半”

The evaluation is generally positive.John Linneman praised the destructiveness of the game environment, pointing out that this opens up new paths and that the game maintains a fairly stable lens setup even in underground scenes.

数毛社:《咚奇刚:蕉力全开》画面表现与性能表现“喜忧参半”

The potential problem begins with the sudden loading of the object, which often occurs when the player advances forward.The analysis also pointed out that the shadow rendering effect is "extremely poor" and is quite distracting during the game.The lighting effects are also considered quite outdated, and it is mentioned that the Switch 2 update for Super Mario Odyssey has removed most of the visual problems of the game, and "Sanliu Full" seems to bring us "back to a level of compromise similar to the Switch era".

数毛社:《咚奇刚:蕉力全开》画面表现与性能表现“喜忧参半”

Resolution is usually dynamically adjusted between 1080p and 1200p.The environment has some anti-aliasing problems and thinks that some areas may look a little "fuzzy".In portable mode, although precise testing is not possible, the game is likely to run at 1080p, so it is generally believed that the picture quality in handheld mode is much better.

As for frame count, there will be some lags during a specific animation process, such as picking up a banana or switching certain shots.Unfortunately, however, it is obvious that the frame rate will plummet to 30fps in some boss battles and will remain at this level throughout the battle.This is more obvious in the stuttering animation.

数毛社:《咚奇刚:蕉力全开》画面表现与性能表现“喜忧参半”

数毛社:《咚奇刚:蕉力全开》画面表现与性能表现“喜忧参半”

In photo mode, the frame rate will also drop to around 30fps, which is not entirely surprising to be honest.The portable mode seems slightly better with the support of variable refresh rate (VRR), but the problem is not completely eliminated.

Overall, picture quality and performance are described as "mixed".It's not bad enough to inevitably ruin the gaming experience, but it's really something we sincerely hope to be addressed in future updates.