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Shumao Club: It is even more difficult to join the light chase in "Red Dead Redemption 2"

2025-07-23 23:16:32|Myriagame |source:minecraft skins

Realizing ray tracing in Red Dead 2 will be more challenging than in That Game 5, for reasons including the diversity of the game world.

数毛社:《荒野大镖客2》加入光追要更加困难

When answering questions about whether the rumored next-generation version of Red Dead Redemption 2 will add ray tracing to the game, Digital Foundry technicians said this is indeed possible, after all, "That Game 5" has added ray tracing on this generation console and PC, indicating that the old version of the RAGE engine has been retrospectively added to this feature.

However, the diversity of the world of Red Dead Redemption 2 also makes it more difficult to achieve ray tracing. Compared with that game 5, there is more vegetation in the game and the visual feedback will be different.For example, Red Dead Redemption 2 lacks a large number of artificial glass structures, and the game's world is mostly green and brown, which makes the light rebound effect less obvious, and more reflects light occlusion rather than specular reflection.

Even if R Star believes these challenges are worth trying, it is likely that all ray tracing effects will not be fully implemented, but instead select some suitable features.For example, ray tracing global lighting (RTGI) can be used to enhance the current screen space ambient occlusion (SSAO) of the game, adding dynamic effects over time based on static ambient light.Ray-tracing ambient light occlusion (RTAO) is also a suitable option.As for ray tracing shadows, it may not make much sense, because the shadow quality of Red Dead Redemption 2 itself is already very good.