2025-11-25 22:27:47|Myriagame |source:minecraft skins
The puzzle game "Sliding Journey" was officially launched on Steam on November 21, 2025. Silent Chicken, an independent studio from Italy, built a unique "sliding" puzzle world with "inertia" as the core element.The price in the country is 58 yuan, with a 10% discount in the first week of sale.

In the game, the player's movement method is "sliding until encountering an obstacle" - once sliding in a certain direction, it will not stop until it encounters an obstacle, such as a wall, a trap, or an enemy.
Through the exquisite map design, players need to think about the route even if they are moving forward normally. Coupled with the various traps and mechanisms in the map, almost every move is a puzzle.


Different types of enemies will appear in the game, with different attack and defense powers and different characteristics. Players need to think about which equipment to choose to deal with them, such as long-range attacks? Or repel the enemies? Or save HP first? The characteristics of the enemy are also factors that need to be considered. A zombie that can self-destruct can often become an excellent level-breaking prop.Always remember that the player's goal is not to destroy the enemy, but to use the enemy to "slide".


Of course, the game provides "backtracking" props, so players can easily try again and again to overcome each puzzle step by step.
Although the game adopts a top-down perspective, the map design extends the core of the "Galactic Castlevania". The entire map has a non-linear structure. Players can repeatedly travel through the explored areas, constantly acquire new skills, equipment and key props, and unlock new areas.
At the same time, the game also provides a unique boss battle experience.Players need to "slide" to engage in real-time combat. While avoiding Boss attacks, they also need to find ways and opportunities to attack. The sliding movement method and ingenious combat mechanism make the Boss battle process both interesting and challenging.


The game stage is set on a remote island isolated from the world, occupied by a strange 18th-century manor. The entire island is full of strange creatures, hidden paths, and characters that oscillate between kindness and madness.It is understood that the game is inspired by the Venetian Carnival and traditional Italian improvisational comedy. Masks, memories, myths, wonders, etc. are intertwined on the island, presenting a strange and charming 18th-century Italian style.

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