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Technical documents show that "Kirby: Flying Knight" may be able to implement light tracking

2025-11-25 22:29:17|Myriagame |source:minecraft skins

Recently, according to the gaming community and technical analysts, "Kirby: Flying Knight" may be the first first-party game to use ray tracing technology for Nintendo Switch 2.

技术文件显示 《星之卡比:飞天骑士》或可实现光追

The news comes from a screenshot shared by a player on the ResetERA forum, which shows the game's license description file in the Switch2 system menu, which clearly mentions "RTXGI SDK".RTXGI is a ray tracing global illumination software development kit launched by NVIDIA. This discovery indicates that the racing game "Kirby: Flying Knight" is likely to use real-time ray tracing global illumination technology in some form.

技术文件显示 《星之卡比:飞天骑士》或可实现光追

Analysts believe that in addition to ray tracing, Nvidia's DLSS (Deep Learning Super Sampling) technology supported by Switch 2 may also be used to improve image quality and ensure game performance.

However, Shumaoshe later pointed out that using the RTXGI SDK is not completely equivalent to the game realizing real-time ray tracing.The toolkit also allows developers to process light probes in a "baked" offline manner.Therefore, whether "Kirby: Flying Knight" truly implements real-time ray tracing global illumination on Switch 2 still needs to wait for a more in-depth technical analysis of the game before it can be finally confirmed.

技术文件显示 《星之卡比:飞天骑士》或可实现光追

Since the announcement of Nintendo Switch 2, its NVIDIA technology has been attracting much attention, and it has been officially confirmed that it will support DLSS and ray tracing.However, prior to this rumor, these features had not been officially showcased in any of Nintendo's own first-party games.