your current location:首页 > news>"As I Began to Dream" is officially released today!

"As I Began to Dream" is officially released today!

2025-11-25 22:32:52|Myriagame |source:minecraft skins

《As I Began to Dream》今日正式发售!

November 20, 2025 - The hand-drawn puzzle platformer "As I Began to Dream" is now officially launched on Nintendo Switch and PC platforms (Steam and Epic Games)! The game is produced by Indonesian development team Strayflux and published by Singaporean publisher Soft Source.In addition, the developers and publishers are also pleased to announce that the game’s art set, soundtrack, and physical version are planned to be released in 2026, so stay tuned!

A new launch trailer, produced by David Paterson and set to new original music by Indonesian composer JabFina, showcases As I Began to Dream's cleverly designed dreamscapes, engaging puzzle mechanics, and beautifully hand-drawn animated cutscenes.

《As I Began to Dream》今日正式发售!

About "As I Began to Dream"

"As I Began to Dream" is a beautifully designed puzzle platformer that takes place in a little girl's dream world.Players will embark on a journey to explore grief and loss, traveling through a strange world woven from her memories and experiences, and solving puzzles to advance the story.

《As I Began to Dream》今日正式发售!

In this mysterious world, you will meet various inhabitants and help them solve their problems.Eventually, you will move towards the "Golden Tower", a shining beacon in the distance. This beacon is Lily's light of hope and ultimate goal.On this journey, players will travel through these dreamlike realms to explore the embodied memories of Lily's life, recover the lost pieces of her life, uncover the reasons why she entered this mysterious spiritual realm, and help her find inner peace and acceptance.The dream world in the game reflects the protagonist Lily’s journey of facing loss.

• Denial: A warm and familiar world;

• Anger: a desert full of wind and sand;

• Bargaining: A strange and calculated land;

• Depression: a depressing and heavy atmosphere;

• Acceptance: Long and difficult, but finally ushered in light and hope.

《As I Began to Dream》今日正式发售!

Puzzle-solving gameplay: challenge and creativity coexist

The game has a unique tactile puzzle-solving mechanism. Players need to solve puzzles and advance the story by exchanging, rotating and moving blocks in the scene.Combining physical mechanics with additional elements such as portals, enemies, and traps, the game provides players with strategic challenges while maintaining a friendly difficulty curve that is suitable for all players.

Hand-drawn art style: a children’s book-like fantasy adventure

The entire story unfolds from a child's perspective, and the game's graphics and design are deeply inspired by children's books.The vast and charming dream world is full of childhood wonder and curiosity, and is designed to evoke the feeling of warmth and hope that players felt when reading storybooks in childhood.

Immersive music experience

The original soundtrack composed by Indonesian composer JabFina will further immerse players in the dreamlike atmosphere of the game.Accompanying Lily's every step of exploration, the calm and melancholy melody makes players feel deeply touched.In total, the game contains over 37 original music tracks, providing a fully immersive experience.

As I Began to Dream is now available on PC (Steam and Epic Games)

And Nintendo Switch console!

-END-

About Strayflux

We are Strayflux, an independent game studio based in Indonesia, currently consisting of 12 members who have been working together since 2019.Our philosophy is: "Follow our dreams and create games."

Like a lost puppy, we rely on instinctive learning to find our way without guidance.We focus on creating 2D games with a warm hand-drawn art style combined with diverse gameplay mechanics.We are driven by our passion to create games we truly love and work together as a team.

About Soft Source

Soft Source is a game publisher headquartered in Singapore, focusing on promoting high-quality local and Southeast Asian game titles.We love sharing games with unique visual styles and appeal with players.

"As I Began to Dream" © 2025 Strayflux Studio. All rights reserved.

All characters, events and scenes in this game are the property of Strayflux Studio and may not be copied, modified or distributed without authorization.This game is published by Soft Source Pte Ltd.