2025-11-25 22:36:09|Myriagame |source:minecraft skins
Abstract: Ray Soto, the developer of "Echo: Airship Legend", reviewed the feedback the game received at the Steam New Product Festival in June. He thanked Chinese players for their valuable opinions. The development team has optimized the game based on the players' opinions.
Loric Games developer Ray Soto reviewed the team’s experience during the Steam New Product Festival in June this year. He shared that the game had been undergoing closed testing before the New Product Festival. The New Product Festival not only provided an opportunity for players to experience "Echo", but more importantly, they received many fresh sharings and suggestions from players, which further helped them anchor the future direction.
Lei shared: "Some players will tell us: 'My playing experience is not very good, but I have some ideas,' or, 'The interface design of airship construction makes me a little confused.' We even received feedback on the feel of the characters when collecting items. These feedbacks made us full of inspiration and gradually clearly outlined our common vision for the game with the players. We thank all players for taking the time to experience our game, and thank you for contributing valuable suggestions."

As a creator, it is easy to get caught up in the passion of creation and ignore the problems that players may encounter when experiencing the work.This new product festival and feedback made Leiji and the development team start to think calmly about what players really want. For example, players generally reported that the character's movement experience and the operation of the hang glider need to be improved.
Players' expectations of "Echo" revolve around airships. If too many steps are set up in the construction process, it will slowly consume the player's sense of accomplishment in the construction process.“So we simplified and further optimized this aspect,” Lei shared with us. “At the same time, we also made the operation more intuitive and made the construction process more interesting.”

And this is just one of many examples of the Echo team making adjustments based on player suggestions.When the Loric Games team receives feedback from players, there will even be reactions like "Why didn't we think of this before? This must be added!"In order to allow players to get started with hang gliding freely and quickly, the development team redesigned the appearance and operating feel of the hang glider based on feedback from the New Product Festival.The hang glider is the first tool for players to start their adventure. The improvements to the hang glider not only improve the player experience, but also expand the use of the hang glider - not only can it be used to collect resources, but it can also be used to fly long distances and explore the many floating islands in the world of Ilysian.

Lei revealed that the team hopes to expand the blue sky of Elysian with players. "We have many exciting ideas, but we are only a team of 18 people. Thank you players for guiding the team forward." The team sincerely hopes that players can try this airship survival RPG, invite friends to play together, and share some ideas from time to time. This is the inexhaustible driving force that drives the airship of Loric Games forward.

"Echo: Airship Legend" has been announced by EA as an early access date on December 4th (PT). If you are interested in airship construction and aerial combat, you are welcome to add the game to your wish list and follow the official account of Little Black Box to get game information as soon as possible.
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