your current location:首页 > news>The development of "Chaoying Dispatch Center" is difficult. Executives stopped paying for half a year to pay e

The development of "Chaoying Dispatch Center" is difficult. Executives stopped paying for half a year to pay e

2025-11-25 22:45:35|Myriagame |source:minecraft skins

Dispatch is surprisingly one of the most impressive games of the year.Its score on PS5 is close to full marks, surpassing masterpieces such as "Light and Shadow: Expedition 33" and "Death Stranding 2".

《超英派遣中心》开发艰难 高管停薪半年给员工发工资

However, in the early stages of the game's development, few were optimistic about its potential.Nick Herman, co-founder of AdHoc Studio, revealed that "Super Hero Dispatch Center" has experienced many twists and turns during its years of development, and the studio was even on the verge of bankruptcy.

In an interview with Bloomberg, Nick said that in order to pay the wages of a team of about 30 people, the founders did not receive wages for half a year.Since no one believed that a studio with no success in the current game market could successfully launch a narrative game, the company's road to financing was extremely difficult.

After disagreements with Telltale Games caused the development of "Walking with Wolves 2" to be shelved, AdHoc began to develop "Super Hero Dispatch Center".However, the then-unnamed publisher stopped supporting Dispatch just one year later amid the pandemic.

"I was running around the Game Awards talking to people who might be willing to help us."

The situation is worsening, and AdHoc is about to sign a contract that could lead to the developer going out of business after the release of Dispatch.However, Critical Role stepped up and funded the final development of Super Hero Dispatch and signed an agreement with AdHoc to collaborate on the new game.

"Super Hero Dispatch Center" is currently selling very well, and some players even list it as their game of the year.